Overview
If you are weighing up Game Art MA, the useful thing to know early is how much the entry terms vary between departments teaching it. It is a 1 year postgraduate programme, so the pace is quick and the dissertation carries real weight.
Teaching in Game Art is assessed through work you make rather than examinations. We currently work with 25 universities on this course across 18 cities.
The lowest English requirement we hold on this course is IELTS 5.5, and departments asking more than that usually expect a stronger academic record too. Tuition ranges from £18.500 to £39.000 a year depending on the department, which is a real difference over the length of the course.
Send us your transcript and we will tell you honestly which of these you are a realistic candidate for, and which are worth an application anyway.
Entry requirements
AcademicA bachelor degree in a related subject. Most departments look for the equivalent of a UK 2:1, though some accept a 2:2 with relevant experience.
EnglishIELTS 5.5
Careers opportunities
Hiring is entirely portfolio-driven and studios look for specialists: environment, character, technical art. Personal projects in a real engine matter more than the coursework.
Roles graduates go into
- Environment artist
- Character artist
- Technical artist
- Concept artist
- 3D modeller
- UI artist
Where they work
- Games studios
- Visual effects and animation
- Simulation and training companies
- Advertising and product visualisation
- Freelance and contract
After the course
No register. A specialised portfolio in Unreal or Unity, and a shipped project, are what studios read.
Fees and funding
Tuition, international students£18,500 - £39,000