Overview
If you are weighing up Computer Games Development MSc, the useful thing to know early is how much the entry terms vary between departments teaching it. It is a 1 year postgraduate programme, so the pace is quick and the dissertation carries real weight.
Teaching in Computer Games Development is coursework heavy, with lab time and a substantial project in the final stage. We currently work with 32 universities on this course across 25 cities.
The lowest English requirement we hold on this course is IELTS 6.0, and departments asking more than that usually expect a stronger academic record too. Tuition ranges from £17.500 to £37.500 a year depending on the department, which is a real difference over the length of the course.
Send us your transcript and we will tell you honestly which of these you are a realistic candidate for, and which are worth an application anyway.
Entry requirements
AcademicA bachelor degree in a related subject. Most departments look for the equivalent of a UK 2:1, though some accept a 2:2 with relevant experience.
EnglishIELTS 6.0
Careers opportunities
A demanding market with more graduates than posts, and hiring is entirely portfolio-driven: shipped projects, game jams and a demo reel. Many graduates start in adjacent real-time work, in simulation, visualisation or film.
Roles graduates go into
- Gameplay or engine programmer
- Tools programmer
- Technical artist
- Graphics programmer
- Simulation developer
- QA and build engineer
Where they work
- Games studios large and small
- Simulation and training companies
- Film and visual effects
- Automotive and architectural visualisation
- Independent development
After the course
There is no register. A shipped title, or a substantial personal project in Unreal or Unity, is what the industry reads.
Fees and funding
Tuition, international students£17,500 - £37,500